University of California at Berkeley and IBM to construct a new digital newspapers center
University of California, San Diego (UCSD) researchers today announced plans to use the most sophisticated calculation all over the world, one server - IBM mainframe Systemz digital media to build a new campus center, to develop the next generation of virtual worlds, multiplayer online high-fidelity digital games and movies. IBM Shared University Research Grants through the project (SUR), the University of California at San Diego to help create the next generation of new digital media center. In addition to a variety of peripheral equipment and auxiliary support, IBM's award also includes the company uses the latest Cell Broadband Engine (Cell / BE) of enterprise-class server Systemz10EC.
IBM Systems and Technology Division, IBM Fellow, vice head and BernieMeyerson said: "The learners will be competent to up-to-date by staying at IBM's combined computing procedures, sense blazing tempo and strong functions. Now the University of California, San Diego can savour the learners created to get concurrently the next current inhabitants of virtual world requests for paid job of security aspects and 'special engine' (specialtyengines), to support the mass of concurrent users simultaneously share the matching environment. "
University of California, San Diego, Professor of Visual Arts SheldonBrown said: "We wish to facilitate the development of the next lifetime of digital media.through substantially enrich the client know-how of virtual worlds, we accept as factual that there will be sport and videos for example such as digital newspapers creation and the Internet distributed untested environment. With the virtual world and digital movies perfection of the visual creative pursuits and the submission of more complicated heritage, the development of these two classes will be more integration and more diverse. "
Brown and his UCSD Experimental Game Lab Team member will be IBMSystemz server, based on the development of the Museum of Brown configure the "city expansion (ScalableCity)", to create and run a virtual world, and can then gradually expand into the potential for thousands of concurrent 7 24 hours the user experience of the environment. And "Second Life," "The Sims" and other games as well as the "World of Warcraft" This large-scale online multiplayer role-playing game compared to, the user can feel a richer visual experience, a diversified range of motion behavior of the virtual world.
At present, even though the virtual world carries hundreds of thousands of users and goal assembly, but the need of computing power is restricted by the client know-how all this. When the client in the virtual world to another district, are in detail cluster in the assessment of the alteration to the other server nodes, so their general know-how of the virtual world will become fragmented.
Brown said, IBM mainframe Systemz completely rendezvous the future desires of the virtual world. Deal with the mass of the scheme capability and IBMCell / BE multi-processor expertise, a blend of intensive computing power, you can convey real-time interaction for the client of the virtual world experience.
Brown further explained: "We can put IBM mainframe as a cluster of several hundred computers, you can put it as a super computer. We can deal with the capacity of storage and a balanced optimization, to change the virtual the world to experience the form and status. "
Although the IBM mainframe can upgrade the virtual world and the real-time simulation, but the user experience or because of their use to access the virtual world of the personal computer (that is, the so-called "client-side) and be limited. To this end, the University of California, San Diego Researchers are using multi-core processors for client computing experiment, with a view to seeking a solution to this problem for the experiment, including a multi-core processor, code-named Larrabee of Intel chips, the product will be early in 2010 together with the processor IBMCell market. In addition, Brown also worked with three other universities have been the National Science Foundation (NationalScienceFoundation) support for the preparation of the hybrid multi-core computing research center study.
"Home of a computer portion was implanted in several processor-intensive, as if set 4 Units, Units 8, 16 and even 32 on a computer, the computer has become a mighty computing capacity." Brown said, "but It furthermore needed to advance the present computing power of 60 times, only sufficient to double-check real-time to supply users with the virtual world experience. Faced with this position, we should not turn a unseeing eye and permit the client to delay for this. "
Brown's team will continue to explore the use of high bandwidth data lines to the backbone of the new ways to access the network. They are now working with Peking University to study at San Diego and Beijing jointly visit the virtual world technology.
University of California, San Diego hope to attract other partners to be able to add the new release of the next generation of digital media research center. Brown said: "The most fundamental way, we must assume that the next generation of digital media will be the development. Calculations and the basic structure of a major breakthrough in various forms will affect prospects for the development of digital media? Virtual world and the figure is the two new movies of digital media. We can be both independent of each other as individuals, but also can be used as integration, a combination of interrelated. "
At the center was first established, will be founded on the living connection with the Hollywood studios and the assessment and the Arts Research Center (CRCA), California Association of Telecommunications and Information Technology (Calit2) and San Diego Supercomputer Center (SDSC) for their support, focusing on the development of a new stage for digital movie production. IBM mainframe is now put in the SDSC, a exceptional lightweight through a direct conduit to attach to the digital movies gear Calit2, and the adoption of high-bandwidth attachment to the Internet and international optical fiber network.
As super computing and high-bandwidth fiber-optic network of the pioneers of the field, the California Association of Telecommunications and Information Technology Director LarrySmarr said: "As the media and the social environment, has a massive user of the virtual world is becoming more and more important. Calit2 will CineGrid through projects, is committed to pioneering digital cinema. We believe that the Center will be a significant deepening of the various types of digital media art practice. "
San Diego Supercomputer Center FranBerman Officer, said: "Technology and the boundaries between art is step-by-step distorted, to 'the town can be expanded (ScalabelCity)' for the collaborative representing the natural environment affirms this trend. We are very satisfied that the Center Units be adept to owner is established here, but furthermore very respected to be adept to take part in this significant project. "
Brown said: "I will use this virtual world as the development of ultra-high-fidelity digital movie theatre podium, through the picture, collections, actors and even one by one implementation, the virtual prototype of the world movie theatre will give a new way of creation. Film goods produced is in addition will become more quick and more flexible. - 18423
IBM Systems and Technology Division, IBM Fellow, vice head and BernieMeyerson said: "The learners will be competent to up-to-date by staying at IBM's combined computing procedures, sense blazing tempo and strong functions. Now the University of California, San Diego can savour the learners created to get concurrently the next current inhabitants of virtual world requests for paid job of security aspects and 'special engine' (specialtyengines), to support the mass of concurrent users simultaneously share the matching environment. "
University of California, San Diego, Professor of Visual Arts SheldonBrown said: "We wish to facilitate the development of the next lifetime of digital media.through substantially enrich the client know-how of virtual worlds, we accept as factual that there will be sport and videos for example such as digital newspapers creation and the Internet distributed untested environment. With the virtual world and digital movies perfection of the visual creative pursuits and the submission of more complicated heritage, the development of these two classes will be more integration and more diverse. "
Brown and his UCSD Experimental Game Lab Team member will be IBMSystemz server, based on the development of the Museum of Brown configure the "city expansion (ScalableCity)", to create and run a virtual world, and can then gradually expand into the potential for thousands of concurrent 7 24 hours the user experience of the environment. And "Second Life," "The Sims" and other games as well as the "World of Warcraft" This large-scale online multiplayer role-playing game compared to, the user can feel a richer visual experience, a diversified range of motion behavior of the virtual world.
At present, even though the virtual world carries hundreds of thousands of users and goal assembly, but the need of computing power is restricted by the client know-how all this. When the client in the virtual world to another district, are in detail cluster in the assessment of the alteration to the other server nodes, so their general know-how of the virtual world will become fragmented.
Brown said, IBM mainframe Systemz completely rendezvous the future desires of the virtual world. Deal with the mass of the scheme capability and IBMCell / BE multi-processor expertise, a blend of intensive computing power, you can convey real-time interaction for the client of the virtual world experience.
Brown further explained: "We can put IBM mainframe as a cluster of several hundred computers, you can put it as a super computer. We can deal with the capacity of storage and a balanced optimization, to change the virtual the world to experience the form and status. "
Although the IBM mainframe can upgrade the virtual world and the real-time simulation, but the user experience or because of their use to access the virtual world of the personal computer (that is, the so-called "client-side) and be limited. To this end, the University of California, San Diego Researchers are using multi-core processors for client computing experiment, with a view to seeking a solution to this problem for the experiment, including a multi-core processor, code-named Larrabee of Intel chips, the product will be early in 2010 together with the processor IBMCell market. In addition, Brown also worked with three other universities have been the National Science Foundation (NationalScienceFoundation) support for the preparation of the hybrid multi-core computing research center study.
"Home of a computer portion was implanted in several processor-intensive, as if set 4 Units, Units 8, 16 and even 32 on a computer, the computer has become a mighty computing capacity." Brown said, "but It furthermore needed to advance the present computing power of 60 times, only sufficient to double-check real-time to supply users with the virtual world experience. Faced with this position, we should not turn a unseeing eye and permit the client to delay for this. "
Brown's team will continue to explore the use of high bandwidth data lines to the backbone of the new ways to access the network. They are now working with Peking University to study at San Diego and Beijing jointly visit the virtual world technology.
University of California, San Diego hope to attract other partners to be able to add the new release of the next generation of digital media research center. Brown said: "The most fundamental way, we must assume that the next generation of digital media will be the development. Calculations and the basic structure of a major breakthrough in various forms will affect prospects for the development of digital media? Virtual world and the figure is the two new movies of digital media. We can be both independent of each other as individuals, but also can be used as integration, a combination of interrelated. "
At the center was first established, will be founded on the living connection with the Hollywood studios and the assessment and the Arts Research Center (CRCA), California Association of Telecommunications and Information Technology (Calit2) and San Diego Supercomputer Center (SDSC) for their support, focusing on the development of a new stage for digital movie production. IBM mainframe is now put in the SDSC, a exceptional lightweight through a direct conduit to attach to the digital movies gear Calit2, and the adoption of high-bandwidth attachment to the Internet and international optical fiber network.
As super computing and high-bandwidth fiber-optic network of the pioneers of the field, the California Association of Telecommunications and Information Technology Director LarrySmarr said: "As the media and the social environment, has a massive user of the virtual world is becoming more and more important. Calit2 will CineGrid through projects, is committed to pioneering digital cinema. We believe that the Center will be a significant deepening of the various types of digital media art practice. "
San Diego Supercomputer Center FranBerman Officer, said: "Technology and the boundaries between art is step-by-step distorted, to 'the town can be expanded (ScalabelCity)' for the collaborative representing the natural environment affirms this trend. We are very satisfied that the Center Units be adept to owner is established here, but furthermore very respected to be adept to take part in this significant project. "
Brown said: "I will use this virtual world as the development of ultra-high-fidelity digital movie theatre podium, through the picture, collections, actors and even one by one implementation, the virtual prototype of the world movie theatre will give a new way of creation. Film goods produced is in addition will become more quick and more flexible. - 18423
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